weatherless...................79.41978% offense.......................44.13044% balance.......................36.09212% sand..........................11.36920% hyperoffense..................10.85029% sun........................... 7.39712% semistall..................... 5.83069% voltturn...................... 4.62167% stall......................... 3.09646% rain.......................... 2.85589% monotype...................... 1.83474% multiweather.................. 1.39119% sandoffense................... 0.81808% dragmag....................... 0.81782% sunoffense.................... 0.59786% hail.......................... 0.39910% trickroom..................... 0.38169% sandstall..................... 0.35863% choice........................ 0.29491% monowater..................... 0.19385% monobug....................... 0.16665% monoflying.................... 0.15732% rainoffense................... 0.15416% monodragon.................... 0.12950% monofire...................... 0.12905% mononormal.................... 0.12864% monopsychic................... 0.11131% monofighting.................. 0.10898% monosteel..................... 0.10773% monopoison.................... 0.10338% monoghost..................... 0.10113% monograss..................... 0.09911% sunstall...................... 0.09708% monodark...................... 0.09087% trapper....................... 0.07097% monoelectric.................. 0.06832% monoground.................... 0.05698% monorock...................... 0.05286% monoice....................... 0.04944% tricksand..................... 0.04228% rainstall..................... 0.04034% monofairy..................... 0.03630% gravity....................... 0.01648% hailoffense................... 0.01422% hailstall..................... 0.00979% tricksun...................... 0.00979% allweather.................... 0.00793% trickhail..................... 0.00746% trickrain..................... 0.00086% Stalliness (mean: -0.049) -2.0|# |## -1.5|##### |########## -1.0|############### |##################### -0.5|########################### |############################## 0.0|############################## |########################### +0.5|##################### |############### +1.0|########## |###### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%