weatherless...................79.36982% offense.......................42.60660% balance.......................36.68948% sand..........................13.02337% hyperoffense..................11.11696% sun........................... 6.31622% semistall..................... 6.03134% voltturn...................... 5.68505% stall......................... 3.55563% rain.......................... 2.63801% multiweather.................. 1.55761% monotype...................... 1.22476% dragmag....................... 1.03692% sandoffense................... 0.98131% sunoffense.................... 0.46036% sandstall..................... 0.45054% trickroom..................... 0.38298% choice........................ 0.29274% hail.......................... 0.24724% rainoffense................... 0.12514% monowater..................... 0.12351% monobug....................... 0.11870% monoflying.................... 0.11731% monofire...................... 0.10775% trapper....................... 0.09621% sunstall...................... 0.08534% monosteel..................... 0.08095% monodragon.................... 0.08074% monofighting.................. 0.07816% mononormal.................... 0.07603% monopsychic................... 0.06920% monograss..................... 0.05986% monoghost..................... 0.05870% monopoison.................... 0.05460% monodark...................... 0.05458% tricksand..................... 0.04975% monoelectric.................. 0.04293% monoice....................... 0.03671% monoground.................... 0.03504% rainstall..................... 0.03500% monofairy..................... 0.02277% monorock...................... 0.02205% gravity....................... 0.01917% tricksun...................... 0.01586% hailoffense................... 0.01015% trickhail..................... 0.00817% allweather.................... 0.00680% hailstall..................... 0.00441% trickrain..................... 0.00116% Stalliness (mean: -0.028) -2.0|# |## -1.5|##### |########## -1.0|############### |##################### -0.5|########################## |############################# 0.0|############################## |########################### +0.5|##################### |################ +1.0|########### |###### +1.5|#### |## +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%