weatherless...................78.19427% offense.......................39.31316% balance.......................33.19766% sand..........................17.09509% hyperoffense..................14.78775% voltturn...................... 7.00900% semistall..................... 6.82323% stall......................... 5.87821% sun........................... 4.67134% multiweather.................. 2.16324% rain.......................... 2.09049% dragmag....................... 1.66527% sandoffense................... 1.33989% sandstall..................... 1.01563% trickroom..................... 0.37595% monotype...................... 0.31580% sunoffense.................... 0.18299% choice........................ 0.17958% hail.......................... 0.12615% rainoffense................... 0.10527% trapper....................... 0.07010% monobug....................... 0.05264% tricksand..................... 0.04792% monoflying.................... 0.04369% sunstall...................... 0.04326% monofire...................... 0.02918% monodragon.................... 0.02655% monowater..................... 0.02406% monofighting.................. 0.02222% tricksun...................... 0.02008% monoground.................... 0.01983% rainstall..................... 0.01935% gravity....................... 0.01677% mononormal.................... 0.01423% monopsychic................... 0.01409% monograss..................... 0.01252% monoelectric.................. 0.01090% monosteel..................... 0.01077% monoice....................... 0.01002% monodark...................... 0.00851% hailoffense................... 0.00695% monopoison.................... 0.00656% monoghost..................... 0.00631% trickhail..................... 0.00580% monofairy..................... 0.00404% allweather.................... 0.00311% monorock...................... 0.00084% hailstall..................... 0.00040% trickrain..................... 0.00015% Stalliness (mean: -0.022) -2.0|## |### -1.5|######### |################# -1.0|################## |######################## -0.5|########################### |############################# 0.0|############################## |############################ +0.5|#################### |################# +1.0|############# |####### +1.5|###### |#### +2.0|### |## +2.5|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.38%