weatherless...................85.26795% offense.......................42.50494% balance.......................34.37082% hyperoffense..................13.48622% sand.......................... 9.06771% semistall..................... 6.68376% voltturn...................... 4.42556% rain.......................... 3.26148% stall......................... 2.95426% monotype...................... 2.30283% sun........................... 2.04706% dragmag....................... 1.60740% choice........................ 0.79572% sandoffense................... 0.69843% hail.......................... 0.65517% monowater..................... 0.51249% trickroom..................... 0.37950% monoice....................... 0.28999% sandstall..................... 0.26428% multiweather.................. 0.25109% rainoffense................... 0.23613% sunoffense.................... 0.19210% monodragon.................... 0.18878% monoflying.................... 0.16178% mononormal.................... 0.13582% monobug....................... 0.12575% monosteel..................... 0.12546% monofighting.................. 0.12513% monodark...................... 0.11993% rainstall..................... 0.09981% monopsychic................... 0.08378% monoground.................... 0.07794% monopoison.................... 0.07617% monofairy..................... 0.07109% trapper....................... 0.06598% monoghost..................... 0.06233% monograss..................... 0.05845% monoelectric.................. 0.05543% monofire...................... 0.04707% monorock...................... 0.03120% sunstall...................... 0.01917% hailoffense................... 0.01537% tricksand..................... 0.01388% hailstall..................... 0.00890% trickrain..................... 0.00761% gravity....................... 0.00654% allweather.................... 0.00278% trickhail..................... 0.00138% fear.......................... 0.00128% sandfear...................... 0.00128% Stalliness (mean: -0.084) -2.0|# |##### -1.5|###### |############ -1.0|############### |#################### -0.5|########################## |############################ 0.0|############################## |####################### +0.5|#################### |############### +1.0|########### |###### +1.5|#### |## +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.44%