weatherless...................78.63320% offense.......................43.17273% balance.......................36.52411% sand..........................12.15125% hyperoffense..................10.55374% sun........................... 8.05528% semistall..................... 6.32680% voltturn...................... 4.17516% stall......................... 3.42262% rain.......................... 2.77511% multiweather.................. 1.95608% monotype...................... 1.84202% sandoffense................... 1.03360% dragmag....................... 0.61779% sunoffense.................... 0.55277% sandstall..................... 0.54889% trickroom..................... 0.44743% hail.......................... 0.40825% choice........................ 0.22161% monowater..................... 0.19000% monobug....................... 0.15355% monoflying.................... 0.14946% monodragon.................... 0.14169% monosteel..................... 0.13759% mononormal.................... 0.13601% monofire...................... 0.12625% rainoffense................... 0.12572% monoghost..................... 0.11102% monopoison.................... 0.10797% monograss..................... 0.10335% monopsychic................... 0.08875% sunstall...................... 0.08402% monoelectric.................. 0.08308% monofighting.................. 0.07919% monodark...................... 0.07499% monoice....................... 0.05640% monoground.................... 0.05146% monorock...................... 0.04674% monofairy..................... 0.04516% rainstall..................... 0.03371% tricksand..................... 0.03224% trapper....................... 0.02216% trickhail..................... 0.01712% gravity....................... 0.01628% allweather.................... 0.01554% tricksun...................... 0.01082% hailoffense................... 0.00977% hailstall..................... 0.00462% trickrain..................... 0.00074% Stalliness (mean: -0.026) -2.0|# |## -1.5|##### |########## -1.0|############### |#################### -0.5|########################## |############################# 0.0|############################## |########################## +0.5|#################### |############### +1.0|########## |###### +1.5|#### |### +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%