weatherless...................78.23595% offense.......................41.86132% balance.......................36.82305% sand..........................13.71747% hyperoffense..................10.78627% sun........................... 7.65829% semistall..................... 6.56757% voltturn...................... 4.62578% stall......................... 3.96180% rain.......................... 2.54380% multiweather.................. 2.38339% sandoffense................... 1.25613% monotype...................... 1.25296% sandstall..................... 0.69099% dragmag....................... 0.68445% sunoffense.................... 0.43052% trickroom..................... 0.42634% hail.......................... 0.31374% choice........................ 0.18257% monowater..................... 0.12876% rainoffense................... 0.11975% monodragon.................... 0.11703% monosteel..................... 0.11465% monofire...................... 0.09445% monoflying.................... 0.09162% mononormal.................... 0.08922% monobug....................... 0.08237% sunstall...................... 0.08118% monopoison.................... 0.07260% monoghost..................... 0.06366% monopsychic................... 0.06174% monograss..................... 0.06051% monofighting.................. 0.05193% monodark...................... 0.05074% monoelectric.................. 0.04960% monoice....................... 0.03803% monoground.................... 0.03763% monofairy..................... 0.03215% rainstall..................... 0.02982% monorock...................... 0.02856% tricksand..................... 0.02745% allweather.................... 0.02240% trapper....................... 0.02163% tricksun...................... 0.01027% gravity....................... 0.00989% trickhail..................... 0.00946% hailoffense................... 0.00541% hailstall..................... 0.00451% trickrain..................... 0.00044% Stalliness (mean: -0.004) -2.0|# |## -1.5|##### |########## -1.0|############### |#################### -0.5|######################### |############################# 0.0|############################## |########################### +0.5|##################### |################ +1.0|########### |####### +1.5|#### |### +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%