weatherless...................90.68657% offense.......................47.88042% balance.......................31.36849% hyperoffense..................15.95727% sun........................... 3.61365% rain.......................... 3.00833% semistall..................... 2.81739% stall......................... 1.97644% voltturn...................... 1.77331% hail.......................... 1.56002% sand.......................... 1.26346% sunoffense.................... 1.07455% monotype...................... 0.97800% choice........................ 0.64595% trickroom..................... 0.61548% rainoffense................... 0.40423% monoice....................... 0.23969% mononormal.................... 0.21328% multiweather.................. 0.13203% hailoffense................... 0.13000% monoelectric.................. 0.10360% monowater..................... 0.09141% monobug....................... 0.06297% gravity....................... 0.05688% monofairy..................... 0.04672% hailstall..................... 0.04469% monograss..................... 0.04266% monoflying.................... 0.04266% monofire...................... 0.04063% monorock...................... 0.03656% monopsychic................... 0.03453% sandoffense................... 0.02844% trickhail..................... 0.02641% monopoison.................... 0.02533% sandstall..................... 0.02438% monoghost..................... 0.01625% monoground.................... 0.01422% tricksun...................... 0.01219% rainstall..................... 0.01016% monofighting.................. 0.00813% tricksand..................... 0.00813% monosteel..................... 0.00609% monodark...................... 0.00406% trickrain..................... 0.00203% trapper....................... 0.00203% monodragon.................... 0.00203% Stalliness (mean: -0.231) -2.0|## |#### -1.5|####### |############ -1.0|################# |###################### -0.5|########################### |############################## 0.0|############################ |###################### +0.5|################## |########## +1.0|###### |### +1.5|## |# +2.0|# | +2.5|# more negative = more offensive, more positive = more stall one # = 0.47%