weatherless...................77.54412% offense.......................53.50898% balance.......................38.06744% sun........................... 9.78644% rain.......................... 8.65113% hyperoffense.................. 5.23733% sand.......................... 3.34847% semistall..................... 2.89184% voltturn...................... 2.36308% hail.......................... 2.30340% multiweather.................. 1.59722% batonpass..................... 0.72712% sunoffense.................... 0.35378% stall......................... 0.29441% rainoffense................... 0.28143% dragmag....................... 0.20034% sandoffense................... 0.05812% choice........................ 0.05608% hailoffense................... 0.04279% sandstall..................... 0.02199% rainstall..................... 0.01775% sunstall...................... 0.01668% hailstall..................... 0.00618% trapper....................... 0.00101% trickroom..................... 0.00083% allweather.................... 0.00032% trickrain..................... 0.00011% tricksun...................... 0.00004% Stalliness (mean: -0.107) -1.5|# |#### -1.0|######### |################# -0.5|######################### |############################## 0.0|############################# |######################## +0.5|################ |########## +1.0|##### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%