weatherless...................77.56176% offense.......................53.53595% balance.......................38.02589% sun........................... 9.77222% rain.......................... 8.64234% hyperoffense.................. 5.24802% sand.......................... 3.34641% semistall..................... 2.89456% voltturn...................... 2.36181% hail.......................... 2.30577% multiweather.................. 1.59247% batonpass..................... 0.72344% sunoffense.................... 0.35420% stall......................... 0.29558% rainoffense................... 0.28250% dragmag....................... 0.19858% sandoffense................... 0.05886% choice........................ 0.05660% hailoffense................... 0.04341% sandstall..................... 0.02171% rainstall..................... 0.01830% sunstall...................... 0.01642% hailstall..................... 0.00624% trapper....................... 0.00099% trickroom..................... 0.00083% allweather.................... 0.00035% trickrain..................... 0.00009% tricksun...................... 0.00002% Stalliness (mean: -0.108) -1.5|# |#### -1.0|######### |################## -0.5|######################### |############################## 0.0|############################# |######################## +0.5|################ |########## +1.0|##### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%