weatherless...................77.62743% offense.......................53.55955% balance.......................37.96114% sun........................... 9.76167% rain.......................... 8.58678% hyperoffense.................. 5.32045% sand.......................... 3.34797% semistall..................... 2.86290% voltturn...................... 2.37498% hail.......................... 2.29475% multiweather.................. 1.58184% batonpass..................... 0.71281% sunoffense.................... 0.35961% stall......................... 0.29595% rainoffense................... 0.28126% dragmag....................... 0.18909% choice........................ 0.06058% sandoffense................... 0.05999% hailoffense................... 0.04226% sandstall..................... 0.02161% rainstall..................... 0.01721% sunstall...................... 0.01404% hailstall..................... 0.00711% allweather.................... 0.00090% trapper....................... 0.00082% trickroom..................... 0.00041% trickrain..................... 0.00003% tricksun...................... 0.00000% Stalliness (mean: -0.110) -1.5|## |#### -1.0|########## |################# -0.5|########################## |############################## 0.0|############################# |######################## +0.5|################ |########## +1.0|##### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%