weatherless...................78.13587% offense.......................60.74154% balance.......................32.94582% sun...........................10.03014% rain.......................... 7.93062% hyperoffense.................. 5.61303% sand.......................... 3.08282% hail.......................... 2.36996% multiweather.................. 1.51435% voltturn...................... 0.91006% semistall..................... 0.68691% sunoffense.................... 0.44517% rainoffense................... 0.26074% trickroom..................... 0.25575% dragmag....................... 0.18278% batonpass..................... 0.06093% sandoffense................... 0.05863% hailoffense................... 0.03439% tricksun...................... 0.01736% stall......................... 0.01270% trickrain..................... 0.01106% tricksand..................... 0.00983% trickhail..................... 0.00360% sandstall..................... 0.00098% allweather.................... 0.00098% trapper....................... 0.00098% rainstall..................... 0.00098% hailstall..................... 0.00033% Stalliness (mean: -0.211) -1.5|# |#### -1.0|######### |################# -0.5|######################### |############################## 0.0|############################ |#################### +0.5|########### |##### +1.0|## more negative = more offensive, more positive = more stall one # = 0.66%