weatherless...................78.13496% offense.......................60.73450% balance.......................32.95621% sun...........................10.04369% rain.......................... 7.93222% hyperoffense.................. 5.60377% sand.......................... 3.08454% hail.......................... 2.37215% multiweather.................. 1.53163% voltturn...................... 0.90627% semistall..................... 0.69279% sunoffense.................... 0.44979% rainoffense................... 0.26195% trickroom..................... 0.25389% dragmag....................... 0.17915% batonpass..................... 0.06061% sandoffense................... 0.05786% hailoffense................... 0.03545% tricksun...................... 0.01791% stall......................... 0.01274% tricksand..................... 0.00994% trickrain..................... 0.00975% trickhail..................... 0.00416% trapper....................... 0.00131% sandstall..................... 0.00128% rainstall..................... 0.00113% allweather.................... 0.00052% hailstall..................... 0.00040% Stalliness (mean: -0.210) -1.5|# |#### -1.0|######### |################# -0.5|######################### |############################## 0.0|############################ |#################### +0.5|########### |##### +1.0|## more negative = more offensive, more positive = more stall one # = 0.66%