weatherless...................78.06495% offense.......................60.88060% balance.......................32.79251% sun...........................10.01078% rain.......................... 7.95555% hyperoffense.................. 5.61564% sand.......................... 3.13279% hail.......................... 2.42319% multiweather.................. 1.54895% voltturn...................... 0.91131% semistall..................... 0.70075% sunoffense.................... 0.46259% rainoffense................... 0.27287% trickroom..................... 0.24182% dragmag....................... 0.16439% sandoffense................... 0.05810% batonpass..................... 0.05457% hailoffense................... 0.03475% tricksun...................... 0.01395% stall......................... 0.01050% tricksand..................... 0.00975% trickrain..................... 0.00843% trickhail..................... 0.00589% trapper....................... 0.00210% sandstall..................... 0.00124% allweather.................... 0.00083% hailstall..................... 0.00031% rainstall..................... 0.00022% Stalliness (mean: -0.211) -1.5|# |### -1.0|######### |################ -0.5|######################### |############################## 0.0|########################### |#################### +0.5|########### |##### +1.0|# more negative = more offensive, more positive = more stall one # = 0.67%