weatherless...................77.77048% offense.......................60.71713% balance.......................33.07518% sun...........................10.16782% rain.......................... 8.02995% hyperoffense.................. 5.55075% sand.......................... 3.09950% hail.......................... 2.61480% multiweather.................. 1.65842% voltturn...................... 0.97159% semistall..................... 0.65197% sunoffense.................... 0.45566% rainoffense................... 0.27418% trickroom..................... 0.22657% dragmag....................... 0.14968% sandoffense................... 0.05602% hailoffense................... 0.03693% batonpass..................... 0.01622% tricksand..................... 0.01604% tricksun...................... 0.01070% stall......................... 0.00497% trickhail..................... 0.00339% trapper....................... 0.00148% trickrain..................... 0.00135% sandstall..................... 0.00008% hailstall..................... 0.00006% rainstall..................... 0.00001% allweather.................... 0.00000% Stalliness (mean: -0.211) -1.5|# |### -1.0|######### |################ -0.5|######################### |############################## 0.0|########################### |#################### +0.5|########### |#### +1.0|# more negative = more offensive, more positive = more stall one # = 0.67%