weatherless...................78.31510% offense.......................61.03784% balance.......................32.60236% sun........................... 9.92407% rain.......................... 7.83387% hyperoffense.................. 5.69788% sand.......................... 3.09081% hail.......................... 2.36852% multiweather.................. 1.50631% voltturn...................... 0.95671% semistall..................... 0.64272% sunoffense.................... 0.41636% rainoffense................... 0.26408% trickroom..................... 0.25517% dragmag....................... 0.17971% batonpass..................... 0.05556% sandoffense................... 0.05007% hailoffense................... 0.04321% tricksun...................... 0.02401% stall......................... 0.01921% trickrain..................... 0.00823% tricksand..................... 0.00755% trickhail..................... 0.00549% trapper....................... 0.00206% sandstall..................... 0.00137% sunstall...................... 0.00069% hailstall..................... 0.00069% rainstall..................... 0.00069% Stalliness (mean: -0.216) -1.5|# |#### -1.0|######### |################# -0.5|######################### |############################## 0.0|############################ |#################### +0.5|########### |##### +1.0|# more negative = more offensive, more positive = more stall one # = 0.66%