weatherless...................78.37465% offense.......................61.02250% balance.......................32.63019% sun........................... 9.90195% rain.......................... 7.80506% hyperoffense.................. 5.69723% sand.......................... 3.10122% hail.......................... 2.34967% multiweather.................. 1.50820% voltturn...................... 0.95651% semistall..................... 0.62951% sunoffense.................... 0.41811% rainoffense................... 0.26794% trickroom..................... 0.24873% dragmag....................... 0.17736% batonpass..................... 0.05535% sandoffense................... 0.05355% hailoffense................... 0.04024% tricksun...................... 0.02326% stall......................... 0.02057% tricksand..................... 0.00926% trickrain..................... 0.00773% trickhail..................... 0.00539% trapper....................... 0.00278% sandstall..................... 0.00134% sunstall...................... 0.00094% hailstall..................... 0.00094% rainstall..................... 0.00048% Stalliness (mean: -0.216) -1.5|# |#### -1.0|######### |################# -0.5|######################### |############################## 0.0|############################ |#################### +0.5|########### |##### +1.0|# more negative = more offensive, more positive = more stall one # = 0.66%