weatherless...................78.46409% offense.......................60.86772% balance.......................32.59028% sun........................... 9.83802% rain.......................... 7.81960% hyperoffense.................. 5.87809% sand.......................... 3.07905% hail.......................... 2.33254% multiweather.................. 1.50918% voltturn...................... 0.96200% semistall..................... 0.64163% sunoffense.................... 0.44751% rainoffense................... 0.27723% trickroom..................... 0.22964% dragmag....................... 0.15677% batonpass..................... 0.06032% sandoffense................... 0.04539% hailoffense................... 0.04393% tricksun...................... 0.02476% stall......................... 0.02228% tricksand..................... 0.00951% trickhail..................... 0.00884% trickrain..................... 0.00647% trapper....................... 0.00495% hailstall..................... 0.00290% sunstall...................... 0.00250% sandstall..................... 0.00026% rainstall..................... 0.00000% Stalliness (mean: -0.218) -1.5|## |#### -1.0|######### |################# -0.5|########################## |############################## 0.0|############################ |#################### +0.5|########### |##### +1.0|## more negative = more offensive, more positive = more stall one # = 0.66%