weatherless...................68.51240% offense.......................50.55068% balance.......................35.12678% sun...........................15.32931% rain.......................... 9.44833% monotype...................... 8.17100% hyperoffense.................. 7.45025% sand.......................... 5.64317% semistall..................... 5.60451% trickroom..................... 5.58905% hail.......................... 1.93259% sunoffense.................... 1.27551% stall......................... 1.26778% monowater..................... 1.25232% monofire...................... 1.14409% tricksand..................... 0.86580% multiweather.................. 0.84261% monograss..................... 0.68800% voltturn...................... 0.66481% monopsychic................... 0.63389% monodark...................... 0.57205% monoflying.................... 0.55659% monoelectric.................. 0.54886% choice........................ 0.51020% gravity....................... 0.44063% monoice....................... 0.42517% monofairy..................... 0.35560% rainoffense................... 0.33241% monorock...................... 0.32468% trickrain..................... 0.31694% monopoison.................... 0.29375% monosteel..................... 0.27829% mononormal.................... 0.27056% monofighting.................. 0.22418% trickhail..................... 0.22418% batonpass..................... 0.21645% monobug....................... 0.19326% monodragon.................... 0.15461% monoghost..................... 0.14688% tricksun...................... 0.13142% sandoffense................... 0.12369% monoground.................... 0.10823% sunstall...................... 0.10049% rainstall..................... 0.10049% dragmag....................... 0.06957% sandstall..................... 0.03865% swagplay...................... 0.03092% hailstall..................... 0.02319% hailoffense................... 0.00773% Stalliness (mean: -0.086) |# -1.5|## |##### -1.0|############# |################# -0.5|######################### |######################### 0.0|############################## |####################### +0.5|############## |######## +1.0|####### |##### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.56%