weatherless...................65.94046% offense.......................51.06479% balance.......................34.60115% sun...........................16.29856% rain..........................10.49075% monotype...................... 8.36409% hyperoffense.................. 7.86416% trickroom..................... 6.76077% sand.......................... 6.19678% semistall..................... 5.50060% hail.......................... 1.85265% sunoffense.................... 1.38540% monowater..................... 1.25248% monofire...................... 1.18520% tricksand..................... 1.17245% stall......................... 0.96930% monopsychic................... 0.78806% multiweather.................. 0.76881% monograss..................... 0.62127% gravity....................... 0.58472% voltturn...................... 0.58023% monodark...................... 0.56022% monoflying.................... 0.55442% choice........................ 0.49639% monoice....................... 0.45535% monoelectric.................. 0.45003% monofairy..................... 0.42146% trickrain..................... 0.40714% monopoison.................... 0.37281% monorock...................... 0.36671% rainoffense................... 0.34790% monosteel..................... 0.31203% trickhail..................... 0.27216% mononormal.................... 0.26525% monofighting.................. 0.24643% monobug....................... 0.15706% tricksun...................... 0.13416% monodragon.................... 0.12435% monoground.................... 0.12026% monoghost..................... 0.11071% sandoffense................... 0.09894% rainstall..................... 0.08443% batonpass..................... 0.07771% sunstall...................... 0.05931% dragmag....................... 0.04286% sandstall..................... 0.02751% hailstall..................... 0.01836% swagplay...................... 0.01721% hailoffense................... 0.00038% Stalliness (mean: -0.108) |# -1.5|## |##### -1.0|############## |################## -0.5|######################### |######################## 0.0|############################## |####################### +0.5|############## |######## +1.0|####### |#### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.56%