weatherless...................63.40252% offense.......................54.15502% balance.......................33.73386% sun...........................17.23311% rain..........................13.55587% trickroom..................... 9.77784% hyperoffense.................. 8.10374% monotype...................... 6.11526% sand.......................... 5.50085% semistall..................... 3.76314% tricksand..................... 2.08583% sunoffense.................... 1.34452% hail.......................... 1.28379% monopsychic................... 1.24445% gravity....................... 1.23046% monowater..................... 1.11512% multiweather.................. 0.97477% monofire...................... 0.86752% monofairy..................... 0.61737% rainoffense................... 0.56609% trickrain..................... 0.51275% monoflying.................... 0.38191% choice........................ 0.33896% monosteel..................... 0.32132% monorock...................... 0.29533% stall......................... 0.24425% monoelectric.................. 0.22802% trickhail..................... 0.22667% monoice....................... 0.22604% monograss..................... 0.19209% monopoison.................... 0.14127% voltturn...................... 0.12510% tricksun...................... 0.12350% monobug....................... 0.11424% mononormal.................... 0.11171% monofighting.................. 0.09760% monodark...................... 0.08037% monoground.................... 0.05027% rainstall..................... 0.04200% monoghost..................... 0.01751% hailstall..................... 0.01385% monodragon.................... 0.01311% sunstall...................... 0.01167% sandoffense................... 0.01010% batonpass..................... 0.00820% dragmag....................... 0.00281% sandstall..................... 0.00092% hailoffense................... 0.00002% swagplay...................... 0.00000% Stalliness (mean: -0.173) |# -1.5|### |#### -1.0|############# |################# -0.5|######################### |####################### 0.0|############################## |######################## +0.5|########### |##### +1.0|###### |## +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.61%