weatherless...................73.06101% offense.......................54.26252% balance.......................36.46802% trickroom.....................11.04323% rain..........................10.68945% sun........................... 9.19120% sand.......................... 7.10042% hyperoffense.................. 5.60807% tricksand..................... 4.43931% semistall..................... 3.61761% monotype...................... 3.27367% monofairy..................... 1.91239% rainoffense................... 1.56310% multiweather.................. 0.80315% hail.......................... 0.76106% gravity....................... 0.45844% sunoffense.................... 0.34461% monowater..................... 0.31402% monosteel..................... 0.24197% monofire...................... 0.18732% monoflying.................... 0.15900% monoelectric.................. 0.08691% trickhail..................... 0.08624% monopsychic................... 0.08262% tricksun...................... 0.07932% monopoison.................... 0.05856% choice........................ 0.05819% monorock...................... 0.05592% stall......................... 0.04378% monograss..................... 0.03862% voltturn...................... 0.03818% monoground.................... 0.03545% monobug....................... 0.03480% monoice....................... 0.03316% mononormal.................... 0.02119% monofighting.................. 0.00795% rainstall..................... 0.00718% hailstall..................... 0.00319% monodragon.................... 0.00200% trickrain..................... 0.00199% monodark...................... 0.00145% sunstall...................... 0.00109% batonpass..................... 0.00060% dragmag....................... 0.00041% sandoffense................... 0.00038% monoghost..................... 0.00034% sandstall..................... 0.00002% hailoffense................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: -0.123) | -1.5|## |# -1.0|########## |########### -0.5|############################## |######################## 0.0|########################### |############################# +0.5|######### |##### +1.0|###### |## +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.64%