weatherless...................80.01844% offense.......................60.35365% hyperoffense..................21.70239% sand..........................11.55609% balance.......................10.36228% sun........................... 7.75895% stall......................... 5.02610% voltturn...................... 4.31444% monotype...................... 3.74380% semistall..................... 2.55558% sandoffense................... 2.52816% monofire...................... 1.28011% monoflying.................... 1.23134% sunoffense.................... 1.02382% monopsychic................... 0.81974% rain.......................... 0.76150% mononormal.................... 0.54610% rainoffense................... 0.17621% monoelectric.................. 0.15329% monodark...................... 0.12841% sandstall..................... 0.09503% multiweather.................. 0.09498% monobug....................... 0.07695% monograss..................... 0.04124% choice........................ 0.02420% monosteel..................... 0.01272% monowater..................... 0.00000% hail.......................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.416) -2.5|# | -2.0|# |### -1.5|################# |###### -1.0|######### |##################### -0.5|################### |############################## 0.0|############### |## +0.5|# |## +1.0|### |# +1.5| |# +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.73%