weatherless...................90.53516% offense.......................61.16740% hyperoffense..................15.34151% stall.........................11.41694% balance.......................10.74839% sand.......................... 6.02858% monotype...................... 3.37313% sun........................... 3.23047% monofire...................... 1.72053% voltturn...................... 1.60888% semistall..................... 1.32576% monoflying.................... 1.15781% sandoffense................... 1.06263% mononormal.................... 0.87071% sunoffense.................... 0.57360% monopsychic................... 0.39078% rain.......................... 0.21670% monoelectric.................. 0.07830% rainoffense................... 0.06907% sandstall..................... 0.02424% monobug....................... 0.01470% multiweather.................. 0.01091% monodark...................... 0.00871% choice........................ 0.00233% monograss..................... 0.00152% monosteel..................... 0.00078% monowater..................... 0.00000% hail.......................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.095) -2.5|# | -2.0| |# -1.5|######## |### -1.0|### |########## -0.5|######## |############################## 0.0|############## |# +0.5| |## +1.0|# | +1.5| |# +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 1.05%