offense.......................53.52760% weatherless...................43.73074% sun...........................42.09693% rain..........................26.31219% balance.......................23.66737% hyperoffense..................18.27595% multiweather..................15.22952% sunoffense.................... 5.58181% sand.......................... 3.01006% semistall..................... 2.77534% rainoffense................... 2.01157% monotype...................... 1.88911% batonpass..................... 1.81046% stall......................... 1.75373% voltturn...................... 0.56345% sunstall...................... 0.51519% dragmag....................... 0.34127% hail.......................... 0.33876% monodragon.................... 0.22611% sandstall..................... 0.18270% sandoffense................... 0.18121% monowater..................... 0.17580% monoflying.................... 0.16672% choice........................ 0.16640% trickroom..................... 0.16452% monosteel..................... 0.15638% mononormal.................... 0.15355% monobug....................... 0.12786% monofire...................... 0.12511% monofighting.................. 0.12504% monofairy..................... 0.12292% monodark...................... 0.12284% monoghost..................... 0.12284% monopsychic................... 0.11407% rainstall..................... 0.09722% monograss..................... 0.06675% gravity....................... 0.05891% monorock...................... 0.05617% monopoison.................... 0.05296% monoelectric.................. 0.04231% trickrain..................... 0.04074% tricksun...................... 0.03510% monoground.................... 0.03322% monoice....................... 0.03134% trapper....................... 0.02789% allweather.................... 0.02194% hailoffense................... 0.01003% fear.......................... 0.00219% tricksand..................... 0.00188% hailstall..................... 0.00063% Stalliness (mean: -0.344) -2.0|## |### -1.5|######### |############## -1.0|##################### |########################## -0.5|############################## |############################# 0.0|####################### |################# +0.5|########### |####### +1.0|#### |## +1.5|## |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.49%