sun...........................65.28078% offense.......................45.86978% rain..........................27.29073% balance.......................24.67418% weatherless...................23.24986% hyperoffense..................21.93509% multiweather..................17.73644% sunoffense....................11.38659% semistall..................... 4.15880% stall......................... 3.36215% sand.......................... 2.23420% rainoffense................... 1.64191% sunstall...................... 1.55377% batonpass..................... 1.30878% dragmag....................... 0.45601% monotype...................... 0.38012% voltturn...................... 0.31952% sandstall..................... 0.29461% trickroom..................... 0.21676% rainstall..................... 0.19991% gravity....................... 0.15590% hail.......................... 0.10023% trickrain..................... 0.08279% tricksun...................... 0.07978% allweather.................... 0.07681% choice........................ 0.06693% monodragon.................... 0.06441% monosteel..................... 0.06048% sandoffense................... 0.04931% monofairy..................... 0.03210% monodark...................... 0.02967% monopsychic................... 0.02489% mononormal.................... 0.02403% monoflying.................... 0.02398% monowater..................... 0.02355% monobug....................... 0.02107% monoghost..................... 0.01521% monograss..................... 0.01502% monofire...................... 0.01353% monofighting.................. 0.01187% monoground.................... 0.00721% monopoison.................... 0.00710% monoelectric.................. 0.00613% trapper....................... 0.00384% monoice....................... 0.00375% monorock...................... 0.00345% hailoffense................... 0.00155% fear.......................... 0.00065% tricksand..................... 0.00015% hailstall..................... 0.00009% Stalliness (mean: -0.302) -2.0|## |##### -1.5|############## |#################### -1.0|########################## |############################ -0.5|############################## |########################## 0.0|##################### |#################### +0.5|################ |########## +1.0|###### |#### +1.5|#### |## +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.42%