weatherless...................93.20768% balance.......................39.59262% offense.......................38.15000% hyperoffense..................12.42668% voltturn...................... 8.55752% semistall..................... 6.37474% sand.......................... 4.45178% stall......................... 3.45597% rain.......................... 1.50843% trickroom..................... 0.80430% hail.......................... 0.67661% rainoffense................... 0.41114% monotype...................... 0.31019% sun........................... 0.24282% choice........................ 0.21934% sandstall..................... 0.20415% multiweather.................. 0.08733% monopoison.................... 0.07266% sunoffense.................... 0.05852% monobug....................... 0.05323% hailoffense................... 0.04768% mononormal.................... 0.04296% trickhail..................... 0.03890% dragmag....................... 0.03687% monofighting.................. 0.03669% monodragon.................... 0.02787% monowater..................... 0.02695% sandoffense................... 0.02453% monodark...................... 0.01830% tricksand..................... 0.01304% rainstall..................... 0.01026% gravity....................... 0.00922% monorock...................... 0.00676% monograss..................... 0.00526% monosteel..................... 0.00495% monoground.................... 0.00316% monopsychic................... 0.00305% monoghost..................... 0.00298% tricksun...................... 0.00269% trickrain..................... 0.00258% monoflying.................... 0.00221% monofire...................... 0.00187% hailstall..................... 0.00165% monoice....................... 0.00135% sunstall...................... 0.00108% trapper....................... 0.00100% monoelectric.................. 0.00071% fear.......................... 0.00037% sandfear...................... 0.00037% monofairy..................... 0.00005% Stalliness (mean: -0.026) |### -2.0|## |### -1.5|##### |######## -1.0|########### |################## -0.5|#################### |########################## 0.0|############################## |############################ +0.5|######################## |################# +1.0|########## |###### +1.5|#### |## +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.44%