weatherless...................72.81843% offense.......................49.58066% balance.......................45.60296% sun...........................11.02176% rain.......................... 8.12645% sand.......................... 6.45650% hail.......................... 2.56047% trickroom..................... 2.51087% semistall..................... 2.37471% hyperoffense.................. 2.08388% multiweather.................. 0.92270% monotype...................... 0.54994% voltturn...................... 0.43213% stall......................... 0.35779% trickhail..................... 0.35340% tricksand..................... 0.22157% sunoffense.................... 0.21177% monowater..................... 0.11490% monofire...................... 0.09541% rainoffense................... 0.08391% gravity....................... 0.07471% tricksun...................... 0.06127% monobug....................... 0.05739% sandstall..................... 0.05654% batonpass..................... 0.05218% sandoffense................... 0.04637% mononormal.................... 0.03705% dragmag....................... 0.03390% monoghost..................... 0.03330% trickrain..................... 0.03318% monosteel..................... 0.03281% monoice....................... 0.02204% monopoison.................... 0.01937% monoelectric.................. 0.01889% swagplay...................... 0.01865% monofighting.................. 0.01816% monodark...................... 0.01695% monorock...................... 0.01671% monoflying.................... 0.01598% sunstall...................... 0.01538% monograss..................... 0.01477% monopsychic................... 0.01235% monofairy..................... 0.01150% monodragon.................... 0.00981% rainstall..................... 0.00957% hailstall..................... 0.00521% hailoffense................... 0.00412% allweather.................... 0.00291% monoground.................... 0.00266% trapper....................... 0.00145% Stalliness (mean: -0.007) |## -1.0|#### |########## -0.5|################### |############################# 0.0|############################## |########################## +0.5|################# |######### +1.0|#### |## +1.5|# | more negative = more offensive, more positive = more stall one # = 0.66%