weatherless...................71.62521% offense.......................49.41306% balance.......................47.46407% sun...........................11.58759% rain.......................... 9.16239% sand.......................... 5.79694% hail.......................... 2.84664% trickroom..................... 1.99248% semistall..................... 1.86467% hyperoffense.................. 1.08035% multiweather.................. 1.01289% voltturn...................... 0.50890% trickhail..................... 0.33255% stall......................... 0.17784% tricksand..................... 0.09399% rainoffense................... 0.07733% monotype...................... 0.04608% dragmag....................... 0.03463% sunoffense.................... 0.03008% swagplay...................... 0.01864% tricksun...................... 0.01549% monosteel..................... 0.01517% trickrain..................... 0.01374% sandoffense................... 0.00894% monowater..................... 0.00864% gravity....................... 0.00836% sandstall..................... 0.00648% batonpass..................... 0.00601% monofire...................... 0.00418% monoice....................... 0.00373% monoelectric.................. 0.00312% sunstall...................... 0.00235% rainstall..................... 0.00188% monoghost..................... 0.00183% mononormal.................... 0.00180% monofairy..................... 0.00171% monobug....................... 0.00162% hailoffense................... 0.00142% monopoison.................... 0.00130% monograss..................... 0.00077% monodragon.................... 0.00069% monodark...................... 0.00066% monofighting.................. 0.00038% monopsychic................... 0.00032% hailstall..................... 0.00016% monoflying.................... 0.00006% monoground.................... 0.00005% monorock...................... 0.00004% allweather.................... 0.00004% trapper....................... 0.00000% Stalliness (mean: 0.002) |# -1.0|## |########## -0.5|#################### |########################### 0.0|############################## |########################## +0.5|################# |######### +1.0|### |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.68%