weatherless...................72.14921% offense.......................48.91584% balance.......................48.28540% sun...........................11.49934% rain.......................... 8.27214% sand.......................... 6.55862% trickroom..................... 2.87575% hail.......................... 2.24878% semistall..................... 2.12788% multiweather.................. 0.72626% hyperoffense.................. 0.55002% voltturn...................... 0.45756% trickhail..................... 0.25396% stall......................... 0.12086% tricksand..................... 0.10915% swagplay...................... 0.05488% monotype...................... 0.02891% dragmag....................... 0.02597% rainoffense................... 0.02261% gravity....................... 0.01353% tricksun...................... 0.01336% monosteel..................... 0.01284% sunoffense.................... 0.01096% trickrain..................... 0.00860% monowater..................... 0.00717% sandoffense................... 0.00563% batonpass..................... 0.00240% monoice....................... 0.00226% sandstall..................... 0.00156% monobug....................... 0.00155% monopoison.................... 0.00118% monodragon.................... 0.00113% monofairy..................... 0.00085% mononormal.................... 0.00058% monoghost..................... 0.00048% monofire...................... 0.00043% hailoffense................... 0.00020% sunstall...................... 0.00015% monodark...................... 0.00015% monoelectric.................. 0.00012% monopsychic................... 0.00006% hailstall..................... 0.00005% monofighting.................. 0.00004% monograss..................... 0.00003% rainstall..................... 0.00002% monoflying.................... 0.00001% monorock...................... 0.00001% monoground.................... 0.00001% trapper....................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.033) | -1.0|# |####### -0.5|############## |####################### 0.0|############################## |####################### +0.5|################# |####### +1.0|## |## +1.5| | more negative = more offensive, more positive = more stall one # = 0.79%