weatherless...................80.02247% offense.......................40.80899% balance.......................39.07865% sun...........................12.20225% semistall..................... 8.31461% hyperoffense.................. 6.69663% stall......................... 5.10112% sand.......................... 4.20225% rain.......................... 3.73034% monotype...................... 2.65169% multiweather.................. 1.61798% hail.......................... 1.48315% trickroom..................... 0.74157% sunoffense.................... 0.60674% monoflying.................... 0.42697% monowater..................... 0.38202% sunstall...................... 0.31461% monodragon.................... 0.26966% monoghost..................... 0.26966% monopsychic................... 0.24719% mononormal.................... 0.24719% monoelectric.................. 0.22472% sandstall..................... 0.20225% trickhail..................... 0.20225% monofire...................... 0.17978% sandoffense................... 0.15730% rainstall..................... 0.15730% rainoffense................... 0.13483% swagplay...................... 0.11236% monosteel..................... 0.11236% monoground.................... 0.11236% monofairy..................... 0.06742% tricksun...................... 0.06742% batonpass..................... 0.04494% monorock...................... 0.04494% monoice....................... 0.04494% monodark...................... 0.04494% monopoison.................... 0.02247% monofighting.................. 0.02247% choice........................ 0.02247% hailstall..................... 0.02247% Stalliness (mean: 0.135) |#### -1.0|############## |############################## 0.0|############################## |###################### +1.0|##################### |####### +2.0|### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.76%