weatherless...................79.05983% offense.......................42.06841% balance.......................39.94913% sun...........................13.12040% semistall..................... 6.77641% hyperoffense.................. 6.60542% stall......................... 4.60063% sand.......................... 4.33427% rain.......................... 3.29819% monotype...................... 1.82585% hail.......................... 1.73560% multiweather.................. 1.54461% trickroom..................... 0.81777% sunoffense.................... 0.63156% monoflying.................... 0.37224% sunstall...................... 0.30922% trickhail..................... 0.28026% monodragon.................... 0.25359% monowater..................... 0.20363% monoelectric.................. 0.18578% monopsychic................... 0.18203% swagplay...................... 0.17464% sandoffense................... 0.17384% sandstall..................... 0.16518% monofire...................... 0.13854% monoghost..................... 0.13844% mononormal.................... 0.13676% rainstall..................... 0.12646% rainoffense................... 0.11741% monoground.................... 0.08400% tricksun...................... 0.05585% monosteel..................... 0.04058% monofairy..................... 0.03874% monorock...................... 0.03216% monodark...................... 0.03078% monoice....................... 0.02563% batonpass..................... 0.02411% monopoison.................... 0.01934% hailstall..................... 0.01406% choice........................ 0.01164% monofighting.................. 0.00359% Stalliness (mean: 0.108) |#### -1.0|############## |############################## 0.0|############################# |#################### +1.0|###################### |##### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.77%