weatherless...................68.46496% offense.......................36.08437% balance.......................35.10414% rain..........................15.90853% sun...........................15.67942% hyperoffense..................14.77767% voltturn......................12.14826% stall......................... 7.94813% semistall..................... 6.08569% sunoffense.................... 1.98418% rainoffense................... 1.79294% multiweather.................. 1.52650% sand.......................... 1.42809% rainstall..................... 0.59221% monotype...................... 0.36624% mononormal.................... 0.25439% sandoffense................... 0.24898% dragmag....................... 0.21351% monosteel..................... 0.10925% sunstall...................... 0.06456% sandstall..................... 0.04917% hail.......................... 0.04549% trickroom..................... 0.01526% monopsychic................... 0.00260% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% choice........................ 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.074) -2.0|# |## -1.5|####### |################# -1.0|############ |################### -0.5|################# |############################## 0.0|######################## |###################### +0.5|############################# |################### +1.0|##### |###### +1.5|###### |###### +2.0|### |# +2.5| |# +3.0|###### more negative = more offensive, more positive = more stall one # = 0.43%