weatherless...................65.45743% offense.......................35.77382% balance.......................33.82515% sun...........................19.66754% hyperoffense..................16.61593% rain..........................16.05645% voltturn......................14.79367% semistall..................... 7.15483% stall......................... 6.63027% multiweather.................. 1.67757% rainoffense................... 1.36749% sunoffense.................... 1.18497% rainstall..................... 0.87847% monotype...................... 0.51191% sand.......................... 0.49607% mononormal.................... 0.31905% monosteel..................... 0.19265% sandoffense................... 0.18583% dragmag....................... 0.14828% sunstall...................... 0.02944% sandstall..................... 0.02310% trickroom..................... 0.00149% monopsychic................... 0.00021% hail.......................... 0.00008% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% choice........................ 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.029) -2.0|# |# -1.5|######### |##################### -1.0|######## |######################## -0.5|############### |######################### 0.0|##################### |################ +0.5|############################## |################ +1.0|####### |######## +1.5|####### |#### +2.0|## |# +2.5| | +3.0|###### more negative = more offensive, more positive = more stall one # = 0.45%