weatherless...................82.13745% offense.......................42.28511% balance.......................26.36088% hyperoffense..................19.26328% sun........................... 9.45744% semistall..................... 7.14521% rain.......................... 7.08237% stall......................... 4.94552% monotype...................... 4.23933% voltturn...................... 3.87057% sand.......................... 3.68118% batonpass..................... 3.32904% multiweather.................. 3.05236% sunoffense.................... 1.54616% rainoffense................... 0.85371% monobug....................... 0.77826% hail.......................... 0.75014% mononormal.................... 0.73239% monoghost..................... 0.64805% sandstall..................... 0.60367% monodragon.................... 0.57851% monopsychic................... 0.54004% monoflying.................... 0.51489% sunstall...................... 0.47050% monowater..................... 0.37433% dragmag....................... 0.35510% sandoffense................... 0.33586% monorock...................... 0.29444% monofairy..................... 0.27259% monoground.................... 0.25449% choice........................ 0.23969% monosteel..................... 0.23229% monofire...................... 0.22933% monofighting.................. 0.15979% monograss..................... 0.10949% monoelectric.................. 0.09765% trickroom..................... 0.06954% rainstall..................... 0.06510% trapper....................... 0.05918% monoice....................... 0.05622% monodark...................... 0.05622% hailoffense................... 0.05326% monopoison.................... 0.05031% swagplay...................... 0.01332% gravity....................... 0.01332% tricksun...................... 0.01332% fear.......................... 0.01184% tricksand..................... 0.00888% hailstall..................... 0.00592% hailfear...................... 0.00444% allweather.................... 0.00296% trickhail..................... 0.00296% trickrain..................... 0.00148% Stalliness (mean: -0.180) |# -2.0|#### |########### -1.0|######################## |############################## 0.0|########################### |################# +1.0|########### |###### +2.0|### |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.73%