weatherless...................84.64623% offense.......................38.00949% balance.......................29.74898% hyperoffense..................16.22732% semistall..................... 9.61699% sun........................... 7.26611% stall......................... 6.39722% rain.......................... 5.69168% voltturn...................... 5.54543% sand.......................... 4.04855% batonpass..................... 2.92948% monotype...................... 2.82327% multiweather.................. 2.17321% sunoffense.................... 1.13614% sandstall..................... 0.93330% sunstall...................... 0.73000% rainoffense................... 0.58862% hail.......................... 0.53973% monodragon.................... 0.51476% dragmag....................... 0.48740% monobug....................... 0.44716% monoflying.................... 0.42951% monoghost..................... 0.42687% mononormal.................... 0.38334% monopsychic................... 0.32288% sandoffense................... 0.28849% monowater..................... 0.27743% monoground.................... 0.22273% monofairy..................... 0.21974% monofire...................... 0.20768% monosteel..................... 0.18055% monorock...................... 0.17764% choice........................ 0.13873% rainstall..................... 0.06932% monoelectric.................. 0.06899% trickroom..................... 0.06714% trapper....................... 0.06603% monofighting.................. 0.06461% monograss..................... 0.06457% hailoffense................... 0.04346% monopoison.................... 0.04107% monoice....................... 0.03326% monodark...................... 0.03022% tricksun...................... 0.01800% fear.......................... 0.01417% swagplay...................... 0.01222% tricksand..................... 0.00820% gravity....................... 0.00749% hailfear...................... 0.00642% hailstall..................... 0.00638% trickhail..................... 0.00321% allweather.................... 0.00107% trickrain..................... 0.00045% Stalliness (mean: -0.028) |# -2.0|### |########## -1.0|####################### |############################## 0.0|############################## |###################### +1.0|################ |########## +2.0|##### |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.66%