weatherless...................86.08290% balance.......................33.36651% offense.......................31.96265% semistall.....................14.80620% stall.........................10.06461% voltturn......................10.01103% hyperoffense.................. 9.80003% sand.......................... 5.80501% sun........................... 5.36066% rain.......................... 3.59046% sandstall..................... 2.13647% monotype...................... 1.68466% sunstall...................... 1.61055% batonpass..................... 1.56547% multiweather.................. 1.30881% monodragon.................... 0.52242% dragmag....................... 0.50721% hail.......................... 0.47380% sunoffense.................... 0.44664% monoflying.................... 0.43747% rainoffense................... 0.24722% monoghost..................... 0.22183% monoground.................... 0.21683% monofire...................... 0.19832% mononormal.................... 0.17893% monowater..................... 0.17091% sandoffense................... 0.16372% monofairy..................... 0.13492% monosteel..................... 0.09983% monopsychic................... 0.09776% monobug....................... 0.08490% monopoison.................... 0.05712% rainstall..................... 0.05700% trickroom..................... 0.04724% monograss..................... 0.04314% choice........................ 0.02786% monoice....................... 0.02777% tricksun...................... 0.02714% hailoffense................... 0.02692% monoelectric.................. 0.02199% monorock...................... 0.02187% trapper....................... 0.01654% monofighting.................. 0.01632% monodark...................... 0.00954% hailstall..................... 0.00674% tricksand..................... 0.00650% fear.......................... 0.00446% hailfear...................... 0.00446% swagplay...................... 0.00424% gravity....................... 0.00106% allweather.................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.274) | -2.0|## |###### -1.0|################### |########################## 0.0|############################## |########################### +1.0|######################### |################ +2.0|########## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.61%