weatherless...................84.25575% balance.......................30.35270% offense.......................25.79920% voltturn......................21.14803% semistall.....................18.89882% stall.........................18.06805% sand.......................... 8.28120% hyperoffense.................. 6.88123% sun........................... 5.99783% sandstall..................... 4.01842% rain.......................... 3.41636% sunstall...................... 3.38309% multiweather.................. 2.03130% monotype...................... 1.97510% monodragon.................... 0.85186% monoflying.................... 0.80992% batonpass..................... 0.77131% dragmag....................... 0.63409% mononormal.................... 0.30014% monoghost..................... 0.26032% monoground.................... 0.25297% monofire...................... 0.24654% monowater..................... 0.18420% monopoison.................... 0.13544% hail.......................... 0.08056% rainoffense................... 0.07599% sunoffense.................... 0.05562% sandoffense................... 0.04797% monofairy..................... 0.04440% monopsychic................... 0.03469% monograss..................... 0.02958% monosteel..................... 0.02918% monobug....................... 0.02543% trickroom..................... 0.02404% tricksun...................... 0.01881% rainstall..................... 0.00972% hailstall..................... 0.00946% monoelectric.................. 0.00826% hailoffense................... 0.00679% monorock...................... 0.00449% choice........................ 0.00390% monofighting.................. 0.00292% swagplay...................... 0.00253% monoice....................... 0.00182% monodark...................... 0.00136% trapper....................... 0.00118% gravity....................... 0.00014% fear.......................... 0.00003% hailfear...................... 0.00003% tricksand..................... 0.00000% allweather.................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.556) | -2.0|## |##### -1.0|############## |#################### 0.0|########################## |########################### +1.0|############################## |######################## +2.0|################### |# +3.0|## | more negative = more offensive, more positive = more stall one # = 0.58%