weatherless...................81.15256% offense.......................55.67271% balance.......................25.25315% hyperoffense..................15.14967% sand..........................11.59233% sun........................... 5.24402% rain.......................... 2.58007% semistall..................... 2.51430% monotype...................... 2.39701% voltturn...................... 2.35508% multiweather.................. 1.47750% stall......................... 1.41016% hail.......................... 1.16020% sandoffense................... 0.76129% sunoffense.................... 0.69567% batonpass..................... 0.56239% sandstall..................... 0.48394% rainoffense................... 0.38750% mononormal.................... 0.28021% monosteel..................... 0.25523% trickroom..................... 0.25395% monoghost..................... 0.23683% monowater..................... 0.22713% monoflying.................... 0.21172% monodark...................... 0.20202% monodragon.................... 0.14610% monoice....................... 0.12840% monopoison.................... 0.12099% monoground.................... 0.11813% monofighting.................. 0.10786% monobug....................... 0.09416% sunstall...................... 0.07933% dragmag....................... 0.07248% gravity....................... 0.06848% monofairy..................... 0.06506% swagplay...................... 0.05992% monofire...................... 0.05878% monoelectric.................. 0.05834% rainstall..................... 0.05650% monorock...................... 0.05422% monograss..................... 0.05364% trickhail..................... 0.04508% hailoffense................... 0.03310% hailstall..................... 0.03253% monopsychic................... 0.02739% trickrain..................... 0.02226% allweather.................... 0.01655% tricksand..................... 0.00571% trapper....................... 0.00228% tricksun...................... 0.00057% Stalliness (mean: -0.317) |### -1.5|###### |########### -1.0|#################### |########################## -0.5|############################## |############################# 0.0|###################### |################# +0.5|############ |####### +1.0|#### |## +1.5|# |# +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.52%