weatherless...................62.79290% offense.......................58.79232% balance.......................32.46397% sun...........................15.51479% rain..........................10.05970% monotype...................... 7.58383% hyperoffense.................. 7.05702% hail.......................... 6.50018% sand.......................... 6.11561% trickroom..................... 3.76366% voltturn...................... 2.35434% monograss..................... 1.58776% semistall..................... 1.51809% monoelectric.................. 1.24901% monofire...................... 1.23443% sunoffense.................... 1.12569% multiweather.................. 0.98318% monoflying.................... 0.83279% monowater..................... 0.80515% monorock...................... 0.56291% tricksand..................... 0.45045% rainoffense................... 0.40135% sandoffense................... 0.23630% monopsychic................... 0.21880% monoghost..................... 0.19811% mononormal.................... 0.18549% monoice....................... 0.17860% monodragon.................... 0.16983% stall......................... 0.16861% monofairy..................... 0.15983% gravity....................... 0.12717% monoground.................... 0.08904% batonpass..................... 0.05831% trickhail..................... 0.05426% monopoison.................... 0.05354% monobug....................... 0.04102% sandstall..................... 0.02955% dragmag....................... 0.02408% monosteel..................... 0.01750% trapper....................... 0.01750% rainstall..................... 0.01750% Stalliness (mean: -0.231) -1.5|## |### -1.0|############### |################### -0.5|############################## |########################### 0.0|#################### |####################### +0.5|########### |###### +1.0|## |# +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.62%