offense.......................56.81607% weatherless...................49.53119% balance.......................35.09980% sun...........................19.28845% rain..........................12.41863% hail..........................12.31863% sand.......................... 7.94676% hyperoffense.................. 7.55651% voltturn...................... 5.92498% trickroom..................... 5.19088% monotype...................... 4.66992% sunoffense.................... 1.55480% multiweather.................. 1.50366% monograss..................... 1.16972% monofire...................... 0.87538% tricksand..................... 0.70008% monorock...................... 0.69275% monoflying.................... 0.68217% semistall..................... 0.52739% monoelectric.................. 0.39891% monopsychic................... 0.31430% monowater..................... 0.27301% sandoffense................... 0.15789% monoground.................... 0.14000% rainoffense................... 0.10300% mononormal.................... 0.06489% monoice....................... 0.05861% gravity....................... 0.02480% stall......................... 0.00023% monopoison.................... 0.00018% batonpass..................... 0.00007% monodragon.................... 0.00000% dragmag....................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.259) -1.5|# |### -1.0|###################### |################# -0.5|############################## |##################### 0.0|############### |########################## +0.5|########### |######## +1.0| |# +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.65%