offense.......................56.35385% weatherless...................41.02861% balance.......................39.71563% sun...........................27.60278% hail..........................16.64448% sand..........................10.74845% trickroom..................... 8.76157% rain.......................... 6.48263% voltturn...................... 6.34860% hyperoffense.................. 3.45355% monotype...................... 2.92975% sunoffense.................... 2.87635% tricksand..................... 2.63169% multiweather.................. 2.50696% monofire...................... 0.78915% monograss..................... 0.55854% semistall..................... 0.47697% monorock...................... 0.42680% monoground.................... 0.39417% monoflying.................... 0.30731% monowater..................... 0.23703% monopsychic................... 0.10319% monoelectric.................. 0.06473% rainoffense................... 0.05054% mononormal.................... 0.03574% sandoffense................... 0.01333% monoice....................... 0.01309% gravity....................... 0.00669% stall......................... 0.00000% monopoison.................... 0.00000% batonpass..................... 0.00000% monodragon.................... 0.00000% dragmag....................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.238) -1.5| |## -1.0|############ |##################### -0.5|###################### |############### 0.0|############# |############################## +0.5|###### |#### +1.0| |# +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.80%