weatherless...................95.33338% offense.......................41.64827% balance.......................34.14484% semistall.....................11.16190% hyperoffense.................. 7.64405% voltturn...................... 5.57721% stall......................... 5.40093% rain.......................... 1.84206% sun........................... 1.56768% sand.......................... 1.52608% monotype...................... 0.96231% monofire...................... 0.33513% choice........................ 0.32876% multiweather.................. 0.29220% monosteel..................... 0.27205% monograss..................... 0.26965% monopsychic................... 0.05348% sandstall..................... 0.03934% hail.......................... 0.02300% monopoison.................... 0.01604% monowater..................... 0.00937% monofairy..................... 0.00407% monoghost..................... 0.00234% monofighting.................. 0.00020% monoelectric.................. 0.00000% monoflying.................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% rainoffense................... 0.00000% trickroom..................... 0.00000% gravity....................... 0.00000% monobug....................... 0.00000% monorock...................... 0.00000% sunoffense.................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.140) -1.5|### |######## -1.0|########### |############### -0.5|############################## |######################## 0.0|###################### |############### +0.5|######################## |############ +1.0|################# |######## +1.5|###### |#### +2.0|## | +2.5|# |### more negative = more offensive, more positive = more stall one # = 0.48%