offense.......................57.79966% weatherless...................45.52181% sun...........................36.37011% rain..........................30.70564% balance.......................29.65410% multiweather..................17.59763% hyperoffense.................. 7.92418% sand.......................... 3.94503% semistall..................... 3.62640% monotype...................... 1.98675% sunoffense.................... 1.51633% trickroom..................... 1.35647% rainoffense................... 1.27426% hail.......................... 1.20575% stall......................... 0.99566% batonpass..................... 0.52067% voltturn...................... 0.38365% tricksun...................... 0.37451% monowater..................... 0.32427% dragmag....................... 0.28774% trickrain..................... 0.27860% monodark...................... 0.23293% monodragon.................... 0.20096% monoflying.................... 0.18726% monosteel..................... 0.14615% monoghost..................... 0.14158% choice........................ 0.12788% swagplay...................... 0.12332% monoice....................... 0.12332% tricksand..................... 0.10048% monofire...................... 0.08678% rainstall..................... 0.08678% sandoffense................... 0.08221% sunstall...................... 0.08221% mononormal.................... 0.08221% monopsychic................... 0.07764% monoelectric.................. 0.07308% monorock...................... 0.06851% gravity....................... 0.06394% sandstall..................... 0.05937% monofairy..................... 0.05937% monobug....................... 0.05024% monofighting.................. 0.04567% hailoffense................... 0.04567% monopoison.................... 0.04111% monoground.................... 0.03197% monograss..................... 0.01827% trickhail..................... 0.01827% trapper....................... 0.01370% hailstall..................... 0.01370% Stalliness (mean: -0.179) |# -1.5|## |####### -1.0|############# |######################## -0.5|############################## |############################# 0.0|############################ |################### +0.5|############## |######### +1.0|##### |### +1.5|## |# +2.0| more negative = more offensive, more positive = more stall one # = 0.54%