offense.......................64.48293% sun...........................56.88538% rain..........................45.12732% multiweather..................27.23759% weatherless...................23.93882% balance.......................22.77866% hyperoffense..................10.35081% sunoffense.................... 3.22207% rainoffense................... 2.44244% semistall..................... 1.99899% trickroom..................... 1.88078% sand.......................... 1.00929% tricksun...................... 0.97211% trickrain..................... 0.65168% monotype...................... 0.58285% swagplay...................... 0.39839% stall......................... 0.38861% voltturn...................... 0.31416% hail.......................... 0.31173% batonpass..................... 0.23329% choice........................ 0.18932% monodark...................... 0.15946% monosteel..................... 0.11432% monodragon.................... 0.07812% dragmag....................... 0.07727% monoghost..................... 0.07314% monoflying.................... 0.06285% rainstall..................... 0.04284% tricksand..................... 0.03917% sandstall..................... 0.03741% gravity....................... 0.03716% sandoffense................... 0.02574% sunstall...................... 0.02338% monowater..................... 0.02189% monofighting.................. 0.01737% mononormal.................... 0.01116% monopsychic................... 0.01030% monoice....................... 0.00964% trapper....................... 0.00921% monofairy..................... 0.00587% monofire...................... 0.00567% monoground.................... 0.00358% monorock...................... 0.00309% monopoison.................... 0.00240% monograss..................... 0.00195% monoelectric.................. 0.00131% hailoffense................... 0.00088% monobug....................... 0.00073% trickhail..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.306) |# -1.5|## |######### -1.0|############# |###################### -0.5|############################## |#################### 0.0|####################### |########### +0.5|######### |###### +1.0|### |## +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.66%