sun...........................74.81266% offense.......................72.46309% rain..........................50.46143% multiweather..................36.47454% balance.......................17.40495% weatherless...................10.78255% hyperoffense.................. 9.02539% sunoffense.................... 2.61335% trickroom..................... 2.30178% tricksun...................... 1.40224% rainoffense................... 1.39119% swagplay...................... 1.03776% semistall..................... 0.95328% trickrain..................... 0.88888% sand.......................... 0.35698% choice........................ 0.21692% voltturn...................... 0.20076% monotype...................... 0.19602% stall......................... 0.15329% dragmag....................... 0.14858% hail.......................... 0.08713% batonpass..................... 0.07515% monosteel..................... 0.06997% monodark...................... 0.03859% gravity....................... 0.03736% monodragon.................... 0.03035% monoflying.................... 0.02586% monoghost..................... 0.01838% rainstall..................... 0.01627% sandoffense................... 0.01547% sunstall...................... 0.01005% sandstall..................... 0.00850% tricksand..................... 0.00694% monowater..................... 0.00425% monoice....................... 0.00292% mononormal.................... 0.00252% monofairy..................... 0.00097% monofire...................... 0.00093% monopoison.................... 0.00036% monorock...................... 0.00032% monograss..................... 0.00016% monofighting.................. 0.00015% monopsychic................... 0.00014% monoelectric.................. 0.00008% trapper....................... 0.00008% monoground.................... 0.00006% monobug....................... 0.00003% hailoffense................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.368) | -1.5|## |######## -1.0|########### |######################## -0.5|############################## |###################### 0.0|######################## |######### +0.5|##### |### +1.0|## |# +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.70%