weatherless...................81.60220% balance.......................44.42736% offense.......................41.21018% semistall..................... 8.05874% sun........................... 7.21108% trickroom..................... 7.00812% hail.......................... 5.94556% rain.......................... 5.51576% hyperoffense.................. 3.91595% monotype...................... 3.80569% stall......................... 2.38777% voltturn...................... 1.26552% multiweather.................. 0.84766% trickhail..................... 0.84766% monowater..................... 0.79990% monoelectric.................. 0.79709% sand.......................... 0.58500% monopoison.................... 0.46562% monoice....................... 0.34623% mononormal.................... 0.33429% monofire...................... 0.27459% monosteel..................... 0.26266% batonpass..................... 0.21490% monofairy..................... 0.20296% sunoffense.................... 0.17908% rainoffense................... 0.11939% monograss..................... 0.11939% hailoffense................... 0.10745% tricksand..................... 0.10745% gravity....................... 0.08357% monobug....................... 0.07163% sunstall...................... 0.04776% monofighting.................. 0.04776% choice........................ 0.04776% hailstall..................... 0.04776% monoghost..................... 0.03582% sandoffense................... 0.02388% monopsychic................... 0.02388% trapper....................... 0.02388% monoflying.................... 0.02388% monoground.................... 0.01194% rainstall..................... 0.01194% Stalliness (mean: 0.119) -1.5|# |### -1.0|####### |############# -0.5|################## |######################### 0.0|############################## |######################## +0.5|##################### |############## +1.0|########### |###### +1.5|#### |## +2.0|# | more negative = more offensive, more positive = more stall one # = 0.55%