weatherless...................76.21920% balance.......................44.55175% offense.......................43.40719% trickroom.....................14.95823% hail..........................13.20494% sun........................... 8.82980% semistall..................... 7.84377% rain.......................... 3.96259% trickhail..................... 2.77439% multiweather.................. 2.59566% stall......................... 2.16137% hyperoffense.................. 2.03593% voltturn...................... 1.98931% monotype...................... 1.84408% monoelectric.................. 1.25893% sand.......................... 0.37913% monoice....................... 0.13012% monograss..................... 0.10797% monofire...................... 0.10016% tricksand..................... 0.07787% mononormal.................... 0.06097% monosteel..................... 0.06067% monowater..................... 0.05774% sunoffense.................... 0.04701% monoghost..................... 0.04039% hailoffense................... 0.03184% sandoffense................... 0.02796% monoground.................... 0.02313% gravity....................... 0.01217% monobug....................... 0.00401% batonpass..................... 0.00348% sunstall...................... 0.00300% rainoffense................... 0.00033% monofairy..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% choice........................ 0.00000% trapper....................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.143) -1.5|# |# -1.0|###### |######## -0.5|############### |######################## 0.0|############################## |#################### +0.5|################### |########## +1.0|########### |##### +1.5|#### |## +2.0|# | more negative = more offensive, more positive = more stall one # = 0.64%