weatherless...................64.64071% offense.......................48.64772% balance.......................44.10769% hail..........................28.82293% trickroom.....................24.81687% sun...........................10.18347% trickhail..................... 7.39774% multiweather.................. 5.96004% semistall..................... 5.14885% voltturn...................... 2.31710% rain.......................... 2.19507% hyperoffense.................. 1.53561% monotype...................... 0.71993% stall......................... 0.56013% monoelectric.................. 0.47108% sand.......................... 0.11786% monoice....................... 0.10626% monograss..................... 0.07842% tricksand..................... 0.03547% monofire...................... 0.02601% mononormal.................... 0.01736% sunoffense.................... 0.01598% monoground.................... 0.01245% sandoffense................... 0.00971% hailoffense................... 0.00767% monowater..................... 0.00754% monoghost..................... 0.00080% sunstall...................... 0.00048% batonpass..................... 0.00031% gravity....................... 0.00008% monosteel..................... 0.00001% rainoffense................... 0.00000% monobug....................... 0.00000% monofairy..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% choice........................ 0.00000% trapper....................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.058) -1.5| |# -1.0|##### |###### -0.5|########### |################### 0.0|############################## |################# +0.5|############# |#### +1.0|####### |### +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.85%