weatherless...................45.13856% offense.......................37.30834% balance.......................27.17452% sand..........................24.31313% rain..........................24.19907% hyperoffense..................18.43023% semistall..................... 8.62673% stall......................... 8.46018% voltturn...................... 5.98629% batonpass..................... 4.30086% sandstall..................... 4.26411% sun........................... 3.94543% dragmag....................... 3.75284% rainstall..................... 3.25303% hail.......................... 2.88466% choice........................ 1.68973% rainoffense................... 1.38106% sunoffense.................... 1.12366% sandoffense................... 0.94946% monotype...................... 0.66953% multiweather.................. 0.44021% monowater..................... 0.21321% monorock...................... 0.11870% trickroom..................... 0.09403% hailstall..................... 0.08032% monopoison.................... 0.07864% monofighting.................. 0.06524% monodark...................... 0.05231% monodragon.................... 0.05150% monopsychic................... 0.04112% monoflying.................... 0.03665% trickhail..................... 0.03198% monoice....................... 0.01916% hailoffense................... 0.01040% monoground.................... 0.01023% trapper....................... 0.00826% Stalliness (mean: -0.038) -2.0|###### |####### -1.5|############## |######### -1.0|##################### |################### -0.5|############################## |################### 0.0|################### |##################### +0.5|#################### |########### +1.0|############# |####### +1.5|###### |####### +2.0|## |## +2.5|# |#### +3.0|# | more negative = more offensive, more positive = more stall one # = 0.41%