weatherless...................35.86677% offense.......................30.55290% rain..........................30.11567% sand..........................29.29430% balance.......................28.39575% hyperoffense..................20.89197% stall.........................10.51035% semistall..................... 9.64902% voltturn...................... 6.62703% sandstall..................... 6.09245% dragmag....................... 4.19356% batonpass..................... 4.13935% rainstall..................... 3.96746% hail.......................... 3.12222% sun........................... 1.91045% rainoffense................... 1.88406% choice........................ 1.47500% sunoffense.................... 0.80711% sandoffense................... 0.70498% multiweather.................. 0.30941% hailstall..................... 0.03238% trickroom..................... 0.02305% monotype...................... 0.00409% monopsychic................... 0.00218% trapper....................... 0.00218% monowater..................... 0.00164% hailoffense................... 0.00143% monorock...................... 0.00028% monopoison.................... 0.00000% monofighting.................. 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.015) -2.0|############## |############ -1.5|######################## |###### -1.0|############################# |####################### -0.5|############################## |################# 0.0|###################### |############################# +0.5|############################## |################ +1.0|####################### |###### +1.5|######### |############### +2.0|# |## +2.5|# |######### +3.0|# | more negative = more offensive, more positive = more stall one # = 0.31%